Random Fortune Generators

By Anjali Deshmukh
Mixed Media, Pervasive Installation. 2013.
In Dumbo Arts Festival, Brooklyn, NY.
Photo by Chasi Annexy.

Lila is a Sanskrit-origin word describing the Universe as the outcome of cosmic play. It’s about fate — whether the paths of our lives are pre-determined or up to us. Through our hardships, it can be incredibly difficult and painful to perceive play, but it’s also an invitation to see beauty and pattern in the systems of our Universe.

Micro-Fiction Game, Random Fortune Generators, and Visions of the Future all root themselves in Lila. Installed on a cobblestone street in Dumbo during the 2013 Dumbo Arts Festival as part of a group show with the South Asian Women’s Creative Collective, Random Fortune Generators was a game board of about 900 unique events. Some of them were mundane, others were fantastical, some were about family, others were about sensory experiences.

At the beginning, creators picked a penny with a number on it. They knew the number stood for one of about 900 emotions, but they didn’t yet know which one. They were invited to put their penny down on an event on the game board. Some people pick events that were connected to their real lives or experiences; others related to things they wished for; others purely imaginary. At the other end of the board, they found out which emotion their number stood for and were invited to write a simple story making sense of the two together.

For example: I see a ghost, and it makes me feel elation, because…

Creators put their stories on the street, going further and further down the block.

Why

When I first created this game, I wondered if it would have any of these 4 outcomes. It turned out that it had all 4.

  • Could it help spark creativity or overcome writer’s block? Yes. Writers and non-writers alike found unexpected inspiration. The format unlocked play, emotion, and narrative from people who were struggling creatively.
  • Could it invite people to see life from multiple perspectives? Yes. Matching random events to unknown emotions led people to inhabit unfamiliar points of view and feelings. Many said it changed how they thought about others’ experiences, and their own. Some people asked to volunteer to help others walk through the game, as I had helped them reflect on their emotions. 2 psychologists asked if they could use it in their practice.
  • Could it help us surface what our communities are feeling and thinking? Yes. As people put down pennies, we began to notice patterns. For example, dozens of people chose the event: “I don’t finish something important.” The board became a kind of real-time survey or vote.
  • Would people perceive Lila? Yes. Many people saw truths mirrored back to them, telling me the game was a fortuneteller, “read their mind,” or shared a hidden layer to their emotions that they hadn’t fully realized.

While I was told that 300 people were likely to participate, 8000 people came, standing in line to play, and I found out that people in local businesses had been spreading the word about my game to their customers.

I Do Not Walk In a Dream

Visual art by Anjali Deshmukh; facilitation by Ernest Verrett
Mixed Media, Pervasive Installation. 2015.
In Dumbo Arts Festival, Brooklyn, NY.
Photo by Anjali Deshmukh.

In Hinduism, the concept of karma yoga is the idea that deliberate action or “work” is like a form of prayer. But for all of the intentionality that we put into objects and ideas that leave us, what about the pieces of us that no one can fully see? Do we think of our lives as works of art?

I Do Not Walk In a Dream explored whether art could help people set intentions for their lives. Creators picked a card, one of 26 cards describing different dimensions of personality, from the Introvert, to the Peacemaker, to the BridgeBuilder. We chatted about whether that card was a lot like them or very different from them, and why. For a simple, experimental online version of this game, including 2021 updates and the complete card deck, please click here.

For example, many people received cards that resonated closely with their personalities and were struck by the outcome, wondering if it was a sign. Several people who received the Extrovert or Expressionist card spoke openly about how they struggled with introversion; one individual who received the Negotiator card spoke about how she was frustrated by challenges receiving fair pay as a woman in the workplace. Several returned and brought others to play.

From there, creators were offered the chance to set an intention for the day to practice the personality dimension that they received. If they chose to, they were offered the chance to wear a ribbon on their wrist to remind themselves throughout the day of the intention they set.

I Do Not Walk In A Dream was shown at Propelify Innovation Festival in early 2017. The installation involved a memorial to creators’ intentions, color coded by the personality type they evoked when setting their intention. It was also a card game.

New York City’s Culture Plan

On July 19, 2017, the City of New York released CreateNYC, New York City’s first-ever cultural plan. To shape the plan design, the city worked with dozens of local organizations, which helped gather feedback from nearly 200,000 residents. Among those many partners was the Asian American Arts Alliance (A4), which was committed to ensuring that the voices of NYC artists & residents in the AAPI community were included in the planning process.

In February 2017, I worked with the amazing Andrea Louie, Anjali Goyal, and Ariel Estrada of A4 to create an interactive workshop and online survey infused with a social practice artist’s spirit, to delve into what A4’s community believed was and wasn’t working when it came to arts and culture in New York City. About 50 people attended the workshop at Elmhurst Library in Queens, and 70 additional people participated in the online survey.

Over and over again, we heard that city’s arts & culture needs, challenges, and plans must be intrinsically connected to the other critical challenges facing the city, including affordable housing, arts education, and fostering a more compassionate and equitable culture. As sharers moved fluidly between social issues, economic issues, and recommendations specific to makers and arts & culture institutions, they emphasized that mindset shifts were needed, not just completing a set of tactics.

“Help us control the out-of-control rents in New York City,” shared one survey respondent. “It is choking everyone on all levels. The biggest expense for artists, especially performing artists, is space. When artists cannot afford space, no art will be created. For communities, the struggle to afford rent has a hugely negative impact on our quality of life, our ability to progress in our career endeavors, and how we spend our time and money… The arts are leaving New York City because it is simply impossible to survive here.”

If we want to protect the future vibrancy of the city, then we must see the arts as integral to health and development, supporting STEAM from the beginning of education; if we want arts and culture planning and funding to be equitable and inclusive, then city employees must first deeply understand and acknowledge the manifestations of bias before they can build processes that will be successful.

Many participants in the workshop expressed appreciation for the opportunity to voice their concerns and contribute their creativity. What we recognized in planning for feedback, however, was that there are no common definitions or understanding of what ‘arts’ and ‘culture’ are– let alone what they should be. To understand what’s missing and needed requires ongoing engagement, listening, and time.

A4 ultimately encouraged the Department of Cultural Affairs to integrate ongoing engagement and feedback loops into the ten-year plan itself, particularly if DCA is committed to equity and seeks to build relationships with communities that are currently not included in dialogue.

Click here for the full report I wrote and designed, including background materials for facilitators and participants.

Ready to Heal / Ready to Grieve

Circlefor: Anjali Deshmukh; Purvi Shah.
Ready to Heal / Ready to Grieve.
Installation. 2021. In Queens Theatre.
https://circlefor.com/heal-grieve
With support from Ernest Verrett and Troy Woodley.
Photo by Cindy Trinh.

Ready to Heal / Ready to Grieve was an interactive installation, by me and Purvi Shah at Queens Theatre, on October 17, 23, & 24, 2021. Throughout the day, participants collectively mapped and memorialized on the installation how they encounter and have encountered healing and grief, alongside their stories of future healing. In the space, participants could connect with themselves and with one another, after a year of isolations changed the shapes of grief and healing in all our lives.

Pink reflected healing; silver reflected grief. Semi-circles reflected “I”; crescents reflected “we.” The paths of healing and grief were many; one person’s path to healing was another person’s path to grief; family was a source of both healing and grief in one person’s heart. Climate change and cheating lay heavy on many souls.

Purvi and I were among 3,000 New York City-based artists to receive a grant through the City Artist Corps Grants program, presented and launched by The New York Foundation for the Arts (NYFA) and the New York City Department of Cultural Affairs (DCLA), with support from the Mayor’s Office of Media and Entertainment (MOME) and Queens Theatre. Thank you to Dominic, Jay, Gabriel, and Norma of Queens Theatre for arranging multiple days of events in just a few short months! Thank you to Cindy Trinh for taking most of these photos!

Over three award cycles, artists received $5,000 grants to engage New Yorkers in Summer and Fall 2021. The program was funded by the $25 million New York City Artist Corps recovery initiative announced by Mayor de Blasio and DCLA in early 2021. Grants supported NYC artists who have been disproportionately impacted by COVID-19. 

Weave&Woven

Circlefor: Anjali Deshmukh; Purvi Shah.
Ready to Heal / Ready to Grieve.
Installation. 2021. In Queens Theatre.
With support from Ernest Verrett and Troy Woodley.
Photos by Anjali Deshmukh.

Weave&Woven was a collaboration with the extraordinary Purvi Shah at NurtureArt in 2017. Over a short, two-week residency, we wanted to find a way to test out new ways of collaborating in space and reflect with others on how we inhabit the sacred, in a time of heightened surveillance and criminalization of immigrants and communities of color. The result was a community-engaged activity in partnership with NurtureArt and Sadhana.

Make Your Self Meek / Make Your Self Vast

Circlefor: Anjali Deshmukh; Purvi Shah.
Ready to Heal / Ready to Grieve.
Installation. 2017.
LMCC Studios.
With support from Ernest Verrett.
Photos by Anjali Deshmukh and Purvi Shah.

Make Your Self Meek / Make Your Self Vast was a collaboration between me and the amazing Purvi Shah, shown at the LMCC Workspace Open Studios in April 2017. It surfaced how our bodies express our feelings; how our states of mind-soul show up in our bodies; and how the bridges between body and mind-soul affect how we engage and see the world. 

Participants were invited to embody and express the phrase Make Your Self Meek and reflect on how the words and their expression of them shaped their consciousness. They then expressed Make Your Self Vast in a similar way, reflecting on how sensations and thoughts shifted with their bodies. Participants took their shoes off, touching the space, sitting with us, moving, and writing about their state of mind. As they walked this short journey, we heard reflections on the role of gender and race in how we express ourselves and where we carry our tensions, and unspoken stories in deep breaths, released energy, and rest.

2 Minutes to Midnight

In 2018 and 2019, the Bulletin of Atomic Scientists announced that the Doomsday Clock had reached “2 minutes to midnight.” For 70 years, the Clock has been a symbol for how close we are to a man-made disaster, where midnight is a point of no return. What is two minutes to midnight for New Yorkers? And what can we do about it? 

With several other artists, we explored 2 minutes to midnight as a free, interactive outdoor co-creation lab under the 7 train. Glass Hours and 2 Minutes to Midnight was supported by Sunnyside Shines and the Queens Council on the Arts with public funds from the New York City Department of Cultural Affairs in partnership with the City Council.

Featuring these amazing artists and thinkers:

  • CATHIE WRIGHT-LEWIS: cathiewrightlewis.com
  • MONICA JAHAN BOSE: monicajahanbose.com
  • CHEYENNE “ANGEL” LEWIS
  • PURVI SHAH: purvipoets.net
  • MELISSA LIU: https://www.teachingartistproject.org/single-post/2019/05/17/melissa-liu-visual-artist
  • LATRICE VERRETT: https://www.discogs.com/artist/81811-Latrice-Verrett
  • JAIME-FAYE BEAN: sunnysideshines.com
  • JENA PINCOTT: deepthinkdecks.com
  • Queens Writers Resist, ft. Pam Reyes and Kay Ottinger

Cathie Wright-Lewis, Novelist & Educator.
Power in the Pen. Workshop. 2019.
In Two Minutes to Midnight, Bliss Plaza, Queens.
With funding from Sunnyside Shines and Queens Council on the Arts w/ public funds from the New York City Department of Cultural Affairs in partnership w/ City Council.
Photos by Neha Gautam.
cathiewrightlewis.com; https://powerinthepenww.org/

In 2014, Cathie met with Miriam Robertson, curator of The Brownsville Heritage House to propose her dream to begin a community writing workshop for the residents of Brownsville. From that dream, the Power in the Pen Writer’s Workshop has emerged into an inspiring incubator for authors.

Monica Jahan Bose, Artist & Activist.
Two Minutes/Two Degrees.
Mixed Media, Pervasive Installation. 2019.
In Two Minutes to Midnight, Bliss Plaza, Queens.
With funding from Sunnyside Shines and Queens Council on the Arts w/ public funds from the New York City Department of Cultural Affairs in partnership w/ City Council.
Photos by Neha Gautam.
monicajahanbose.com

Monica created a space of resilience, learning, and healing with handwoven saris from Bangladesh. She create da multilingual collaborative sari with participants’ promises, hopes, and fears about climate change as we work together to cool down our planet and keep the global temperature increase below 2° celsius.

Melissa Liu, Artist.
Reimagining Beyond Nuclear Families.
Mixed Media, Pervasive Installation. 2019.
In Two Minutes to Midnight, Bliss Plaza, Queens.
With funding from Sunnyside Shines and Queens Council on the Arts w/ public funds from the New York City Department of Cultural Affairs in partnership w/ City Council.
Photos by Neha Gautam.
https://www.3d.anjalideshmukh.com/2-minutes-midnight/

Participants were invited to reconsider the roles and expectations tied to the concept of “family.” Together, in intimate conversation, groups reimagined what a group of people might look like in a post-apocalyptic future where we are collectively facing scarcity and instability due to the destruction of Earth. Pulling from collective wisdom, the dialogue shaped a temporary sculpture that provide imaginations of how might we rebuild human society to be accountable to each other for our own survival.

Glass Cards

Visual art by Anjali Deshmukh; facilitation by Ernest Verrett
Card Game. 2019.

What does it mean to forget? What makes the future feel urgent, in need of care? These questions were part of Glass Hours, an installation at Bliss Plaza in Sunnyside, Queens, in 2019, thanks to support from Sunnyside Shines and the Queens Council on the Arts with public funds from the New York City Department of Cultural Affairs in partnership with the City Council. They were also the foundation for a simple card game of memory and color.

When we tried this game at home, memories silent for decades bubbled up. We also remembered details in them that we hadn’t ever noticed. Our recollection of certain colors was more vivid. There are also many things we don’t want to remember. But that didn’t mean we shouldn’t have.

There are 2 groups of cards in a deck, each broken into 2 subgroups. There were 4 variations on the game, and not all games use the whole deck.

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